The Principle of Animation 動畫法則
(3D computer animation edition)
Squash and stretch 壓縮與伸展
Anticipation 預期性
Exaggeration 誇張表現
Straight ahead and pose to pose 連續動作與重點動作
Follow through and overlapping 跟隨動作與重疊動作
Slow in and slow out 平滑開始與結束
Arcs 圓弧動作
Secondary action 第二動作
Timing and Weight 時間控制與量感
Staging 演出(佈局)